Title......: Teodoro no sabe volar ( MSX ) Environment: MSX 1 or newer, ROM 32kb, RAM 16KB, Keyboard & Joystick Genre......: Platform Game Language...: Spanish & English Year.......: 2012 Publisher..: Retroworks Developer..: Dimension Z Keys Mapping: Cursor keys - Movement of player 1 SPACE - Jump Joysticks: Joystick 1 - Movement of player 1 Button 1 - Jump Other Keys: P - Pause/continue ESC - Cancel Texts CONTROL+STOP - Exit Game STORY OF THE GAME: The CORNEJAL kingdom was living its golden days with parties, banquets, tournaments, theater festivals, games and laughs, lots of laughs. A haven of peace in the world. Despite that they had an army, because on some occasion of their history they had to fight against invaders. The army was an elite that only those who could fly could access. For the rest were the rest of jobs. TEODORO couldn't fly and he became the jester, regardless of the fact that he always wanted to be a soldier. But those happy days came to an end. An strange army that came from nothing suddenly attacked the castle and before they could react everything was lost. Soldiers dissapeared in an instant and only King RUI and TEODORO were left. The desperate king, while being carried away over shoulders, implored that someone went up to the highest tower to fire the alarm flame to warn the rest of kingdoms that an enemy was attacking. TEODORO was the last survivor and, despite being just a lowly jester, wanted to try the complex task... HINTS: TEODORO can be moved horizontally, jump and make other movements that he'll tell you as the game advances. That which burns, pricks or is bottomless, kills you. Look at the marker and you'll know which objects you need to take, and where to use them. Keys can be taken, locks can't. Each 3 groups of coins taken, you'll get an extra life. Sometimes they're in difficult spots, but it's worth to collect them. Flashing interrogations are surprise boxes with advantages inside, take them without fear. There are two kinds of doors, they're all connected, and they can be exit only or entrance only. Upon entering each room wait and see for a moment, the entrance position is usually safe and there can be dangerous elements that can't be easily seen. Don't rush, most situations are easy to solve, and only require patience. CREDITS: Original idea, design, graphics: Fco. Javier Velasco (Pagantipaco) Programming & Aditional Graphics: Jose Vila Cuadrillero (ZilogZ80a) Sound engine, music & SFXs: Jose Vicente Masó (WYZ) English Translation: Jaime Tejedor (Metalbrain) Betatesters: David Donaire (DaDMaN), José Juan Rodenas (Sejuan), Javier Peña (Utopian), Jaime Tejedor(Metalbrain), Manuel Pazos (Guillian), Fran (Metr) Acknowledgements: A Fran. J. Velasco (Pagantipaco) Por la paliza que nos dimos al principio de todo el desarrollo. A Javier Peña (Utopian) por su ayuda en aquellas partes del codigo donde a veces uno se atasca. A Fran Wis (NeneFranz) por su apoyo y amistad constante en el MSX y por su buen hacer grafiquero. A David Donaire (DaDMaN) por su broncas con la version de AMSTRAD que hizo mejorar la de MSX. A Fran. J. Locos (Metr) Por encontrar esos fallos raros que se nos pasan a los programadores. A Casi todo el grupo Retroworks (Por volcarse y por el apoyo de muchos de sus miembros) A Todos aquellos que me aguantan por mis mensajes y preguntas constantes.